Created by Epic Meepo.
As long as a human is tall, this thorn-covered vine slithers across the ground like a snake.
Snap Vine (CR 1)
N Medium plant Init +2; Senses blindsight 30 ft., low-light vision; Perception +1
--- AC 14, touch 12, flat-footed 12 (+2 Dex, +2 natural) hp 13 (2d8+4) Fort +5, Ref +2, Will +1 Immune plant traits
--- Speed 10 ft., climb 10 ft. Melee slam +2 (1d6+1 plus bleed plus trip) Special Attacks bleed (1), tree turret
--- Str 13, Dex 15, Con 15, Int —, Wis 12, Cha 6 Base Atk +1; CMB +2; CMD 14 (can't be tripped) Skills Climb +9
--- Environment temperate or warm forests Organization solitary, pair, or patch (3–6) Treasure none
--- Tree Turret (Ex) While climbing a tree, pillar, or similarly-shaped terrain feature, a snap vine can brace itself to throw objects. As a single standard action, the snap vine can grab and throw any unattended object within its reach that it is able to lift. This object counts as an improved ranged weapon, except the snap vine does not count as being nonproficient in its use. A snap vine using this ability to throw a loose branch or similar piece of debris makes the following ranged attack: improvised weapon +3 (1d6+1).
A snap vine is a carnivorous plant that can slither like a snake. Although its movement is generally sluggish, a snap vine bursts into violent motion when striking prey, lashing at its victim's legs and feet like a bullwhip. Its low blows have a tendency to knock a target's feet out from under them, while its wicked thorns are noted for their ability to draw blood. When perched in a tree, a snap vine will instinctive throw loose objects at prey, though it prefers melee combat, and will usually close in on prey that comes within 20 feet.